AI Insights · Timothy · July 2022
Top 5 Hybridcasual Games on iOS in Africa - Q2 2022
Discover the performance of the top 5 hybridcasual games on the iOS platform in Africa during the second quarter of 2022, with insights on downloads, revenue, and active users.
In the second quarter of 2022, the top 5 hybridcasual games on the iOS platform in Africa showed varying trends in downloads, revenue, and active users. Below is a detailed analysis of each game's performance based on data from Sensor Tower.
Magic Tiles 3: Piano Game from Amanotes Pte. Ltd. saw a steady decline in weekly revenue, starting from approximately $591 and dropping to about $338 by the end of June. Weekly downloads fluctuated, peaking at around 14K in the final week of June. Weekly active users showed a positive trend, increasing from approximately 89K to nearly 108K over the quarter.
Sniper 3D: Gun Shooting Games by Wildlife Studios experienced an increase in weekly revenue, peaking at about $2.6K in early April before dropping to around $1.7K in mid-June, and then rising again to approximately $2.6K by the end of the quarter. Weekly downloads reached a high of about 14K in mid-June, while weekly active users grew from roughly 56K to around 73K.
Temple Run 2 from Imangi Studios, LLC had a consistent weekly revenue, fluctuating between $96 and $198. Downloads spiked to about 21K in early May but settled around 6-7K towards the end of June. Active users saw a significant jump to approximately 123K in early May, before stabilizing around 95K by the end of the quarter.
Temple Run, also by Imangi Studios, LLC, maintained a low but stable revenue, with minor fluctuations between $37 and $59. Weekly downloads hovered around 7-8K throughout the quarter. Active users remained steady, starting at approximately 53K and ending at about 58K.
Bazooka Boy from SUPERSONIC STUDIOS LTD had minimal revenue, with sporadic earnings not exceeding $20. Weekly downloads varied, peaking at around 6.7K in mid-June. Active users showed a mild increase, starting from approximately 21K and reaching about 25K by mid-June, before slightly dropping to around 24K by the end of the quarter.
These insights provide a snapshot of the performance of top hybridcasual games on iOS in Africa for Q2 2022. For more detailed analysis and further insights, visit Sensor Tower.